
Game dev alignments
Lawful good (Shigeru Miyamoto): "A delayed game is eventually good, a bad game is bad forever."
Neutral good (Gabe Newell): "I get about 10,000 emails each time we release a game, and while I can't respond to all of them, I do read all of them."
Chaotic good (Tim Schafer): "As long as there's at least one publisher out there who is interested in innovation and doing something revolutionary, then I think games like that will keep getting made."
Lawful neutral (Peter Molyneux): "You can do ANYTHING!"
True neutral (Will Wright): "I'm happy to share whatever I can, because I'm in it for the love of programming."
Chaotic neutral (Notch): "You know how you can climb ladders with gaps? Yeah, not in 1.5."
Lawful evil (Bobby Kotick): "The goal I had in bringing a lot of the packaged goods folks into Activision about 10 years ago was to take all the fun out of making video games."
Lawful neutral (Julian Beak): "We want Call of Duty's audience."
Lawful evil (Mark Pinkus): "I don't fucking want innovation. You're not smarter than your competitor. Just copy what they do and do it until you get their numbers."
I had some trouble sourcing the Call of Duty quote. It looks like Julian Beak but I couldn't find a primary source.
Mark Pinkus was the CEO of Zynga, who made Farmville, arguably one of the worst successful games of all time.